Windows 8 provides a rich set of core technologies that are vital to creating top-selling games.

You will hear about the three programming languages for games (JavaScript, C#, C++), and the game genres most easily created in each. For JavaScript developers we will cover interpreted performance of the runtime.

For C# developers we will cover the differences between the .NET Runtime and the Windows Runtime. For C++ developers we will cover the new models for high-performance graphics, threading, storage, and networking.

We will also show how your title can use a broad range of input technologies like touch, mouse, keyboard, accelerometer, and Xbox controller, so that users can play anytime, anywhere.

 

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