There are some that believe that there we are living in the golden age of gaming, and at least when it comes to technology, there has never been a better time to be a game developer.
Gaming is one of the most popular uses of mobile devices, smartphones and tablets. And even on the Windows Store, gaming apps make up a large percentage of the overall downloads. However, with the recent unveil of 64-bit mobile processors, the experience is about to go into overdrive.
Qualcomm raised a few eyebrows with the sheer power of its Qualcomm Snapdragon 805 processor when combined with 4GB of RAM back at the CES 2014.
And now, the company has demoed its reference tablet at the Game Developers Conference in San Francisco, confirming that slates powered by the chip will be more than ready to duke it out with gaming consoles when they start arriving.
As the video shows, the Qualcomm tablet that houses an Adreno 420 GPU has the power to push out some amazing visuals. And the Snapdragon 805 also comes with full support for Unreal Engine and 4K video streaming.
More details after the video, of course:
In terms of performance jump, compared to its predecessor, the Adreno 330, the new Adreno 440 brings about a 40 percent extra juice, while at the same time offering support for DirectX 11.2 classes, the OpenCL 1.2 API and technologies like tessellation.
Deep, deep stuff — but let’s just call it increased visual fidelity in games.
Tablets and smartphones running this new chip should be out by the end of the year, and will integrate Ultra HD screen with 2K resolutions and Mini HDMI 1.4 and 2.0 ports. The Qualcomm reference tablet, for instance, had an IPS screen with a pixel count of 2560 by 1440. Radical.
There is also a pretty good chance that this technology will find its way in the Surface 3, or the various Windows Phone handsets by Nokia and friends.